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    Phenomena and HTC VIVE Reinvent the Location-Based Experience
VR eSport Arena Ushers in the Future of Location-Based Entertainment
 
                Location Based Entertainment | Use Case | Entertainment
            
            
            
            8 minute read
Virtual reality has enabled the transformation of the entertainment and attractions industry. Location-based entertainment (LBE) companies have been the first to witness this shift as they develop attractions that generate reoccurring business.
 Find out how
 
  Phenomena
 
 , a pioneer in the entertainment industry, has leveraged VIVE virtual reality headsets, accessories, and multiplayer free-roam software to attract customers from around the world.
 
 
 
  Download the case study