Please Select Your Location
Australia
Österreich
België
Canada
Canada - Français
中国
Česká republika
Denmark
Deutschland
France
HongKong
Iceland
Ireland
Italia
日本
Korea
Latvija
Lietuva
Lëtzebuerg
Malta
المملكة العربية السعودية (Arabic)
Nederland
New Zealand
Norge
Polska
Portugal
Russia
Saudi Arabia
Southeast Asia
España
Suisse
Suomi
Sverige
台灣
Ukraine
United Kingdom
United States
Please Select Your Location
België
Česká republika
Denmark
Iceland
Ireland
Italia
Latvija
Lietuva
Lëtzebuerg
Malta
Nederland
Norge
Polska
Portugal
España
Suisse
Suomi
Sverige
<< Back to Stories

Students Learn by Doing With Virtual Reality

victoryxr webinar

Education | Training/Simulation | Webinar

On Demand

Technology in the classroom continues to evolve as teachers and admins assess creative ways to optimize their curricula. The introduction of virtual reality has enhanced lessons designed to elicit kinesthetic learning or “learning by doing.” As instruction in virtual environments continues to be adopted, early users in secondary and higher education are seeing promising results.

Hosted by Steve Grubbs, CEO of VictoryXR, the leader in VR education software, and HTC VIVE, the premier VR platform and ecosystem for businesses and consumers, tune in to this informative VR discussion to understand:

  1. How educators are building lesson plans using virtual reality
  2. The impact of student engagement through kinesthetic learning
  3. Findings showing an increase in student participation, attendance, and retention


Watch the webinar


Presenters:

Steve Grubbs Candace Berkeley Taz Abbas

Steve Grubbs
CEO
VictoryXR

Candace Berkeley
Product Manager
Carolina Biological Supply Company

Taz Abbas
Senior Channel Account Manager
HTC VIVE

For more information about the VIVE hardware and solutions or how HTC VIVE can help you set a new standard, reach out to one of our business account execs today.

Get in touch