Please Select Your Location
Australia
Österreich
België
Canada
Canada - Français
中国
Česká republika
Denmark
Deutschland
France
HongKong
Iceland
Italia
日本
Korea
Latvija
Lietuva
Lëtzebuerg
Malta
المملكة العربية السعودية (Arabic)
Nederland
New Zealand
Norge
Polska
Portugal
Russia
Saudi Arabia
Southeast Asia
España
Suisse
Suomi
Sverige
台灣
Ukraine
United Kingdom
United States
Please Select Your Location
België
Česká republika
Denmark
Iceland
Italia
Latvija
Lietuva
Lëtzebuerg
Malta
Nederland
Norge
Polska
Portugal
España
Suisse
Suomi
Sverige

Setting up Marker-Based Scene Alignment

Marker-Based Scene Alignment allows you to align virtual scenes with physical environments by using ArUco markers.
  1. Set up the headsets you'll use in the play area. See Setting up the headsets.
  2. Decide where you'll put the markers in the play area, and then measure the distance from the floor to the center of the marker's intended position. For the best performance, place the marker near the edge of a wall or on a pillar. You can also place them on the floor.
    Note: Marker-Based Scene Alignment supports up to two ArUco. Using two markers improves the precision of scene alignment, but any difference between the location of the markers in your play area and their position in the virtual scene may affect alignment results.
  3. Set the position of the markers in the virtual scene according to the measurements taken earlier. See Configuring the position of an ArUco marker in a virtual scene (Unity).
  4. Create your ArUco markers. See Creating ArUco markers for Marker-Based Scene Alignment.
  5. Place the markers in your play area as planned.
  6. Create your map and upload the marker settings JSON file during map creation. See Creating a map.
  7. Move to the play area and put on your headset. The headset should wake from standby mode.
  8. Scan one of the ArUco markers with your headset. The virtual scene will align with your play area.
Submit
Thank you! Your feedback helps others to see the most helpful information.