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Introduction
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Tracking modes
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ArUco markers and marker-based tracking features
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ArUco markers
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Marker-based tracking features
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Marker-Based Location Sharing setup
- Setting up Marker-Based Location Sharing
- Creating ArUco markers for Marker-Based Location Sharing
- Aligning the height of a virtual scene using an ArUco marker
- Moving a user to a specific point in a virtual scene
- Setting up Marker-Based Location Sharing with VIVE Business Streaming
- Marker-Based Location Sharing APIs (AIO)
- Marker-Based Location Sharing APIs (PC VR)
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LBE Mode/LBE Hybrid Mode setup
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LBE map configuration
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Marker-Based Drift Prevention setup
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Marker-Based Advanced Relocation setup
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Marker-Based Scene Alignment setup
- Setting up Marker-Based Scene Alignment
- Configuring the position of an ArUco marker in a virtual scene (Unity)
- Creating ArUco markers for Marker-Based Scene Alignment
- Setting up Marker-Based Scene Alignment with VIVE Business Streaming
- Marker-Based Scene Alignment APIs (AIO)
- Marker-Based Scene Alignment APIs (PC VR)
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Simulator VR Mode setup
- Setting up Simulator VR Mode
- Pairing wrist trackers with a headset
- Installing an anchor controller or tracker in a VR simulator
- Coordinate alignment
- Anchor controller and tracker origin points
- Aligning VR and anchor coordinate systems using a VR controller
- Aligning VR and anchor coordinate systems using an ArUco marker
- Simulator VR Mode FAQs
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Other services
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Additional features
- Contact Us
Setting up Simulator VR Mode
Simulator VR Mode allows you to use
VIVE Focus 3 with VR simulators and platforms that use motion systems.
Here's how to set up Simulator VR Mode:
- Pair your VR controllers with your headset. See Pairing controllers in the VIVE Focus 3 User Guide.
- Pair your wrist trackers with your headset. See Pairing wrist trackers with a headset.
- Set up the headsets you'll use with your VR simulator or motion platform. See Setting up the headsets.
- Install the anchor controller or wrist tracker in your VR simulator. See Installing an anchor controller or tracker in a VR simulator.
- Align the VR and anchor coordinate systems for your VR simulator, depending on your setup. See Coordinate alignment.
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