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                            Introduction
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                            Tracking modes
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                            ArUco markers and marker-based tracking features
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                                    ArUco markers
 
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                                    Marker-based tracking features
 
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                            Marker-Based Location Sharing setup
- Setting up Marker-Based Location Sharing
 - Creating ArUco markers for Marker-Based Location Sharing
 - Aligning the height of a virtual scene using an ArUco marker
 - Moving a user to a specific point in a virtual scene
 - Setting up Marker-Based Location Sharing with VIVE Business Streaming
 - Marker-Based Location Sharing APIs (AIO)
 - Marker-Based Location Sharing APIs (PC VR)
 
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                            LBE Mode/LBE Hybrid Mode setup
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                            LBE map configuration
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                            Marker-Based Drift Prevention setup
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                            Marker-Based Advanced Relocation setup
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                            Marker-Based Scene Alignment setup
- Setting up Marker-Based Scene Alignment
 - Configuring the position of an ArUco marker in a virtual scene (Unity)
 - Creating ArUco markers for Marker-Based Scene Alignment
 - Setting up Marker-Based Scene Alignment with VIVE Business Streaming
 - Marker-Based Scene Alignment APIs (AIO)
 - Marker-Based Scene Alignment APIs (PC VR)
 
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                            Simulator VR Mode setup
- Setting up Simulator VR Mode
 - Pairing wrist trackers with a headset
 - Installing an anchor controller or tracker in a VR simulator
 - Coordinate alignment
 - Anchor controller and tracker origin points
 - Aligning VR and anchor coordinate systems using a VR controller
 - Aligning VR and anchor coordinate systems using an ArUco marker
 - Simulator VR Mode FAQs
 
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                            Other services
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                            Additional features
 - Contact Us
 
Setting up LBE Mode and LBE Hybrid Mode
 
	 Use one of your headsets to create a virtual map of your play area. 
	 
 
  
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Set up your headsets for 
			 LBE Mode or 
			 LBE Hybrid Mode. 
		  
For details, see Setting up the headsets.
 - Set up your play area and primary headset for map creation. See the following topics for details:
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Optional: Create and set up 
			 ArUco markers in your play area. 
		  
For details, see Setting up Marker-Based Drift Prevention.
 - Use the primary headset to create a virtual map. See Creating a map with VIVE Manager.
 - Export the map. See Exporting maps and map boundary data in the VIVE Business+ User Guide.
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Assign the map to the same group that the configuration package and headsets are assigned to. 
		   
		  See 
			 Assigning maps in the 
			 VIVE Business+ User Guide. 
		   
		   
		   
			 
The configuration package and virtual map will be automatically pushed to the headsets over Wi-Fi. When the headsets restart, they'll be in LBE Mode.
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Get started with 
			 LBE Mode or 
			 LBE Hybrid Mode. 
		  
For details on LBE Hybrid Mode, see Running LBE Hybrid Mode.
 
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