- 
            
                
                    
                        
                            Introduction
- 
            
                
                    
                        
                            Tracking modes
- 
            
                
                    
                        
                            ArUco markers and marker-based tracking features- 
                                    ArUco markers
 - 
                                    Marker-based tracking features
 
- 
                                    
- 
            
                
                    
                        
                            Marker-Based Location Sharing setup- Setting up Marker-Based Location Sharing
- Creating ArUco markers for Marker-Based Location Sharing
- Aligning the height of a virtual scene using an ArUco marker
- Moving a user to a specific point in a virtual scene
- Setting up Marker-Based Location Sharing with VIVE Business Streaming
- Marker-Based Location Sharing APIs (AIO)
- Marker-Based Location Sharing APIs (PC VR)
 
- 
            
                
                    
                        
                            LBE Mode/LBE Hybrid Mode setup
- 
            
                
                    
                        
                            LBE map configuration
- 
            
                
                    
                        
                            Marker-Based Drift Prevention setup
- 
            
                
                    
                        
                            Marker-Based Advanced Relocation setup
- 
            
                
                    
                        
                            Marker-Based Scene Alignment setup- Setting up Marker-Based Scene Alignment
- Configuring the position of an ArUco marker in a virtual scene (Unity)
- Creating ArUco markers for Marker-Based Scene Alignment
- Setting up Marker-Based Scene Alignment with VIVE Business Streaming
- Marker-Based Scene Alignment APIs (AIO)
- Marker-Based Scene Alignment APIs (PC VR)
 
- 
            
                
                    
                        
                            Simulator VR Mode setup- Setting up Simulator VR Mode
- Pairing wrist trackers with a headset
- Installing an anchor controller or tracker in a VR simulator
- Coordinate alignment
- Anchor controller and tracker origin points
- Aligning VR and anchor coordinate systems using a VR controller
- Aligning VR and anchor coordinate systems using an ArUco marker
- Simulator VR Mode FAQs
 
- 
            
                
                    
                        
                            Other services
- 
            
                
                    
                        
                            Additional features
- Contact Us
Modifying map attributes
 
	 You can use 
		VIVE Manager to modify the attributes of an existing map. 
	 
 
  
- In VIVE Manager, go to LBE map configuration and tap VR space setup.
- Tap the attribute you want to modify. You can change the map center and orientation, the map area, and the floor position.
- Follow the onscreen instructions to modify the selected attribute.
- When you're finished, tap SET to save your changes.
Note: If you leave any input fields empty, changes will not be saved. 
		
                                        Was this helpful?
                                        Yes
                                        No
                                    
                                    Submit
                                        Thank you! Your feedback helps others to see the most helpful information.