请选择您的所在地
Australia
Österreich
België
Canada
Canada - Français
中国
Česká republika
Denmark
Deutschland
France
HongKong
Iceland
Ireland
Italia
日本
Korea
Latvija
Lietuva
Lëtzebuerg
Malta
المملكة العربية السعودية (Arabic)
Nederland
New Zealand
Norge
Polska
Portugal
Russia
Saudi Arabia
Southeast Asia
España
Suisse
Suomi
Sverige
台灣
Ukraine
United Kingdom
United States
请选择您的所在地
België
Česká republika
Denmark
Iceland
Ireland
Italia
Latvija
Lietuva
Lëtzebuerg
Malta
Nederland
Norge
Polska
Portugal
España
Suisse
Suomi
Sverige

Setting up Marker-Based Scene Alignment

Marker-Based Scene Alignment allows you to align virtual scenes with physical environments by using ArUco markers.
Note: This topic explains how to set up Marker-Based Scene Alignment for AIO devices. Additional steps are required to use Marker-Based Scene Alignment with PC VR headsets. For details on setting up Marker-Based Scene Alignment for PC VR, see Setting up Marker-Based Scene Alignment with VIVE Business Streaming.
  1. Set up the headsets you'll use in the play area. See Setting up the headsets.
  2. Decide where you want to put the marker, and then measure the distance from the floor to the center of the marker's intended position. For the best performance, place the marker near the edge of a wall or on a pillar. You can also place it on the floor.
    Note: Marker-Based Scene Alignment supports up to two ArUco markers. Using two markers improves the precision of scene alignment, but any difference between the position of the markers in your play area and their position in the virtual scene may affect alignment results.
  3. Align the position of the marker in your virtual scene according to the intended position of the marker in the play area. See Configuring the position of an ArUco marker in a virtual scene (Unity).
  4. Create your ArUco marker. See Creating ArUco markers for Marker-Based Scene Alignment.
  5. Place the marker in your play area as planned.
  6. Create your tracking map. See Creating a map with VIVE Manager.
  7. Calibrate the tracking map for Marker-Based Scene Alignment. See Calibrating a map for Marker-Based Scene Alignment.
  8. Move to the play area and put on your headset. When the headset wakes from standby mode, scene alignment will be applied.
提交
谢谢!您的反馈可以帮助其他人了解最有用的信息。